Don’t normalise your source audio. You don’t gain any resolution out of it, because you can’t add what was never there. There’s no resolution lost from fader moves or processing, either, because modern mix engines are 32-bit float or 64-bit double precision, so there is near infinite headroom.
Normalising is a destructive edit, which should be avoided whenever possible on source audio.
Normalising is a destructive edit, which should be avoided whenever possible on source audio.
Statistics: Posted by jamcat — Fri Feb 23, 2024 6:00 am