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Instruments • Re: Plogue OPS7 (bit-accurate DX7 emulation!)

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Yes that makes sense. Take this as reference
http://www.audiocentralmagazine.com/wp- ... velope.png

From your screenshot...
You have the shortest attack time (maximum R1) so you instantly reach maximum loudness (maximum L1).
Then the longest decay time (minimum R2) for as long as you hold the note down, slowly going towards silence (minimum L2).
Stage 3 is basically skipped (max R3 and min L3).
Then at last you're getting the shortest release time (maximum R4), which abruptly cuts the sound (minimum L4) on note-off.

You can also see on the oscilloscope from the screenshot, the amplitude is (very) slowly decaying, it's not staying perfectly horizontal.
Okay, I understand. The visualization in OPS7, doesn't seem to be comparable, to a usual ADSR visualization. Thanks for the explanation!

If you're just starting out , use the envelope as a regular adsr ( I do this alot on my tg77 which has even more complex envelopes )
Memorize the screenshot , set the controls with the red exclamation mark to that position and leave them at that position .
The other controls now mimmick regular adsr behaviour , with the only difference being lower values= longer times and vice versa ( because they are rate instead of time ) , sustain-level stays the same (obviously )
Image
This is very helpful, I already tested it, works fine. Thanks!!

Statistics: Posted by Rastkovic — Mon Jun 17, 2024 1:19 am



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