Obviously the ‘non-boycott’ boycott isn’t catching on, since everyone but Airwindows supports VST3.I'm usually very good about never saying things even close to 'boycott', and I'll continue to not respond with language like that. I just see it as similar to the situation with Unity (I'm coding in Godot on recent livestreams, having once been a Unity coder, for similar reasons).
That obviously didn’t go anywhere either, since everyone who made VST2 plugins still releases VST2 versions. They’ve just added support for VST3 plugins.The specific thing that threw me was the period when accepting a VST3 license revoked your right to make VST2s. As an open source developer that is everything wrong with the proprietary world: that's breaking people's toys that they already bought so you can sell new ones.
This is the most confusing bit. I’m trying to understand the logic here. So if my reading is correct, you’re saying you won’t develop for the current, active, relevant plugin format (something that would tangibly benefit lots of people) simply because Steinberg doesn’t give out new licenses to new developers for their discontinued, deprecated format that hasn’t been supported in over a decade?That said, I am also honestly angry about one point that often goes unmentioned: it's no longer legally possible to be a new VST2 developer, even if your whole concept is something like 'I do this to make plugins for the original IBM PC and those who love them'. The fact that you cannot legally be a new VST2 developer bothers me. Nobody's trying to legally stop me from being a PPC Mac developer: XCode migrates away from old computers rapidly, but Apple's not trying to legally prevent me from using old Macs and compiling PPC-ready code today. If I want to be an antiques dealer and devote myself entirely to PPC plugins, I could do that and Apple would not try to legally stop me. If I want to be a VST2 dev and code for old PCs, Steinberg has taken multiple actions to kill any such idea in its cradle, and only the legacy folks survive, because it's already sketchy trying to revoke license to do such a thing, and they're on even shakier ground if they went after me for not migrating to pad their pockets (it is clearly not because it's a threatening-sized market)
Never mind CLAP, obviously that's an attack on their ownership of PC plugin platforms.
If they rescind the decision and allow new people to be licensed to code VST2s, legally, I will port everything to VST3 provided I can still target VST2 as I target the PPC Mac.
There are no new developers clamoring to write plugins for a long dead format. You are white-knighting for a demographic that simply does not exist. Ending new VST2 licenses has nothing to do with you or the end users. It doesn’t actually affect YOU at all. It’s has nothing to do with protecting your self interests. You’re just standing athwart history yelling STOP. And like everyone who has tried that, you’re going to be run over.
I think the bottom line here is simply you have enough patrons who aren’t demanding VST3 versions for now. But in time that support will soften, and with it, your stance on VST3.
Statistics: Posted by jamcat — Thu Jan 04, 2024 5:25 pm