It's all about getting the node placement correct in Kick 2.
Very rarely do I see any post-processing other than EQ but that can also be achieved by adding a volume dip just after the transient.
Very rarely do I see any post-processing other than EQ but that can also be achieved by adding a volume dip just after the transient.
Statistics: Posted by OscSync — Thu May 23, 2024 8:37 pm