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AcousticsampleS • Re: Global Adjustment of 'Attack'

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ADSR in VWinds and VHorns does not really apply as you are controlling the envelope of the sound manually using a CC.
So basically you can do what you want to achieve by simply increasing the CC1 (or any main controller for the air) from 0 to the value you want for every new note.
That being said, we have feature that controls the attacks to make it more or less abrupt even at a constant Air CC value. In the preferences, that's the velocity to attack slider.

Basically, if you play at a velocity that's above the value of the Air CC, you will get a sharp attack. And if you play at low velocity, you will get low volume attacks.

The speed of these attacks can be controlled with the velocity to attack time slider that is right below.

Statistics: Posted by thysm00 — Thu Apr 18, 2024 4:45 pm



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